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WWE OUTFIT - SECOND LIFE
This was the first project I worked on for Second Life. Although I wasn't very familiar with the platform Second life, but with the technical and artistic requirements provided by the client I knew I had the skills to complete the task. I created the base model in ZBrush, the software I’m most familiar with, and used Blender for more specific elements that required greater control. The high-poly modeling went smoothly, as did the retopology, textures and in the end, I was able to meet all the client’s expectations!
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